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Lost Video Island A Multifandom Vidding site
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Distress Signal Advanced Vidder

Joined: 01 Dec 2005 Posts: 896 Location: NOWHERE! BWAHAHAHAHAHA
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Posted: Thu Jun 08, 2006 4:43 pm Post subject: |
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Hobbes wrote: | nice! that looks so professional with the metal and the detail of it! I love how your editor does shadows, makes it look so much more professional. C4D's are mostly just blurry dark spots. |
Thanks...that's what I love about my program. It has nice atmospheric and professional rendering and lighting. Even if it lacks a mesh program and other complex stuff...
Hobbes wrote: | That's some well-done modeling right there though! Did you do it through hypernurbs and point-pulling (or whatever your equvalents to those are lol). Oooh, and how do you plan to animate this guy? I know in C4D that would be one tough thing to do, as we basically can't do much for animating unless the parts are seperate or if we ditory everything by using bones, which don't really get such a great effect in my opinion |
I modeled him just splining every single part separately...the objects aren't connected in any way except for the object groupings, or however you'd say that in technical lingo....
I organized every single object by naming each parts accordingly and grouping the legs, tail etc. so they can be moved as one if I want them to. I'm not really sure how other animators work, but I animate on mine by usually moving every object separately on the timeline. I once tried another program that you could move one thing and it would automatically move the other connected parts like a realistic simulation... but that program was too hard and cheap... _________________
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Hobbes Council Member
Joined: 28 Jan 2005 Posts: 11211 Location: Vancouver, BC
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Posted: Thu Jun 08, 2006 11:23 pm Post subject: |
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so wait? all those segments for the arms and legs are completely seperate? wow! Nice!
Quote: | I once tried another program that you could move one thing and it would automatically move the other connected parts like a realistic simulation... but that program was too hard and cheap... |
man, I'd love to have that.... nothing much like that in my program either.  |
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Aislynn Council Member
Joined: 03 Feb 2005 Posts: 35782 Location: Sawyerville, USA
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Posted: Fri Jun 09, 2006 10:55 pm Post subject: |
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*lost in all the technospeak but loving it*
Wow, that is AWESOME, DS!
Hobbes wrote: | well it was probably the one you've seen that Ground Control to Major Tom one ug |
Hey, don't you "ug" that one! I loved it and would go throw myself in a hole if I could do anything even HALF that cool!
"Throw myself in a hole?" Okay, granted that was a weird statement, even coming from me... You know what I mean, anyway.
I have nothing but complete and utter awe for real animators like you guys!  |
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