Lost Video Island Forum Index Lost Video Island
A Multifandom Vidding site
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Year 2 final animation project
Goto page Previous  1, 2
 
Post new topic   Reply to topic    Lost Video Island Forum Index -> Whatever
View previous topic :: View next topic  
Author Message
Chonny
Advanced Vidder


Joined: 23 Jun 2007
Posts: 30

PostPosted: Mon Jun 25, 2007 9:56 pm    Post subject: Reply with quote

Congrats on graduating! LMAO awesome job! Poor turtle! *giggles*
Back to top
View user's profile Send private message MSN Messenger
Hobbes
Council Member


Joined: 28 Jan 2005
Posts: 11208
Location: Vancouver, BC

PostPosted: Tue Jun 26, 2007 4:34 am    Post subject: Reply with quote

Thanks all!

Quote:


Amazing work! And like I said at YouTube, that's totally my life story right there!

LOL so true . I didn't originally intend him to be the subject of this fate when I was first animating the poor turtle, but then things just kinda evolved that way

It feels great to finally be graduated. Now I just have 4 (or more) years to go, then I'm free to move on to a grueling career where I can work my ass off to get promoted until I eventually retire .
But summer should be fun! LOL

Seriously though, I'm looking forward to next year. It should be really fun and challenging .

Quote:
LOL, do all your animations end with advertising a sports car?

lol well this one did, because I wasn't really happy with the scene for the last one. The model was great, but the animation for it was really lame with that dumb kid . I wanted a character that could stand on his own... so the turtle was born .
Actually, I just made the turtle thinking he'd be cool, then it evolved into being a remake of the Ferarri animation. He was a pretty fun model actually. Ooooooooh, I have some screenshots from the process that I was saving for a tutorial. I should show ya .

Quote:

All kidding aside, great vid and great animation. It was a fun premise, and I liked how the pace of the editing mimicked the pace of the turtle at the beginning. Kind of gives you an inner look at the turtle's POV. And then the pace changes drastically with the car. Brilliant.

Except I didn't really get what was with all the close-eye shots juxtaposed with the car speeding around. (I also couldn't see it with any sound, my computer's fault)

Oh, man!! You gotta watch with sound!




Here's a few other little side things I played around with this year. None of them was really a project per se... I just kinda... discovered something neat and played with it until I got bored lol.

1. The snake:
http://media.putfile.com/Snake-95
This guy is actually done with a mere two keyframes, 1 to set his position at the beginning, and another to set his final position. His swishing movement is done entirely with a formula deformer, which deforms his simple cylinder body according to the following formula:
x/3*z*cos(pi*3/2*(x-t))


2. The Sun
http://media.putfile.com/Sunny-43
This was partially a tutorial, where I made a pair of lips and then moulded them into a big flattened sphere (the sun's head). Then I pulled out points around the edges to make the spikes. Later, I had some fun with the textures and gave him a few fancy glows .


3. Dough Boy
http://img209.imageshack.us/img209/1905/doughboyak7.png
Just whipped this guy up in an hour lol.

4. Knife
http://img341.imageshack.us/img341/8523/knifeud5.png
I wanted to see how fast I could make a knife in Cinema 4d. It turns out it's not very fast . this little blade took longer to make than that stupid Dough boy.

5. Fire
http://img209.imageshack.us/img209/9388/fireyb3.png
just some fire.

6. Snowstorm
http://media.putfile.com/Storm-61
Just some snow

7. I forget what these things are called. but this thingamadoodle:
http://media.putfile.com/Thingamadoodle
I was playing around with this vibrate function that randomly rotates, scales, or moves an object (in this I chose to rotate). Pretty cool function. It what gave my turtle a really realistic look. i.e.:
http://media.putfile.com/Stretch-Turtle
- that's without any keyframes at all (and should be slower to be real time, but whatever), so he has a kind of quiver even when he's not moving which made animating him a lot easier and more lifelike.

8. Waterfall
http://media.putfile.com/waterfall-56
Some fun with that formula deformer with a plane to make water, a boole object to chop out the rock on the left from said water (moving that rock, there's actually a hole there that changes shape as the waves move - really cool! And the water is a neat particle creator that sends the "water" down the slope. Fun!
Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
Distress Signal
Advanced Vidder


Joined: 01 Dec 2005
Posts: 896
Location: NOWHERE! BWAHAHAHAHAHA

PostPosted: Tue Jun 26, 2007 4:56 am    Post subject: Reply with quote

Wow, nice stuff! I can't believe you made that dough boy in only an hour!! I think he's perfect, lol!


And I like the snake and the sun too. You've got a very realistic looking mouth for the sun. He kind of looks like that sun on Timmy the Tooth (if you've ever seen it).

A lot of this stuff looks pretty amazing. I hate to admit this, but you gave me a bad impression of Cinema 4D by talking about how rigid and unrealistic the animation was months ago here. Well, I did decide for myself about it later on too. But you're pretty good at this.


I wish my animation class taught more complex stuff. The animation course was totally low budget and just winging it. I learned mostly elementary stuff, no formulas or anything like that. Granted, the software Animation Master isn't a very big package with tons of features.

Thanks for posting all those cool things! I think I'm going to start my own thread now.
_________________

sig by IslandofMystery
Back to top
View user's profile Send private message
Hobbes
Council Member


Joined: 28 Jan 2005
Posts: 11208
Location: Vancouver, BC

PostPosted: Tue Jun 26, 2007 6:24 am    Post subject: Reply with quote

Oh, don't you worry. My class was completely "winging it" too lol. I was basically teaching it . I just found a bunch of cool features in Cinema 4D and played with them a bit . ALL this stuff I just showed you was just found by me and played with (though it helps that I read through the entire C4D manual, so I knew my way around lol )

Quote:

A lot of this stuff looks pretty amazing. I hate to admit this, but you gave me a bad impression of Cinema 4D by talking about how rigid and unrealistic the animation was months ago here. Well, I did decide for myself about it later on too. But you're pretty good at this.

lol thanks . And yeah, C4D is really rigid compared to yours (though then again, it COULD have made any of those animations of yours. It's probably just not as easy), but it's got a TON of features - some of which allow someone to overcome that rigidity (like the vibrate function. Imagine that thing on every limb on a very low setting, specified so the bigger limbs vibrate more and the smaller ones less. It can make something look alive - like it's breathing and has a heart beat - without even having to animate it . That function restored a LOT of faith in C4D with me lol.

Oh, and btw, here's how I made that turtle lol:


I started by using a bunch of spheres and just shaping them to the general shape of his head, then I used a Boole object to cut chunks out of it in the shape of other objects, like a big sphere for the eye socket (do you have anything like that btw, that cuts into other objects?). The eye was also made that way, except I left it inside the object so all I would have to do is resize the "cutting" object (i.e. the eye hole) to make him blink or whatever .


To deal with the roughness, I put the object in a Hypernurbs (basically the C4D thing that smooths and cuts an object into a TON of little tiny pieces... and also makes it lag like crazy), then took it out and put it into a polygon reduction object (that makes it lag less and roughens it again) and repeated the process until eventually those old lines had been forgotten and smoothed out into a nice shiny face (there's a comparison photo)


made the rest of the body, through similar methods.


Added textures (views in editor and then rendered). I used a slight bump texture on the skin to make it look scaley, as well as added a tiny bit of glow to the shell to make it shiny . Pretty.


I think I've improved on the eyes lately too - it has more depth this time around than my other stuff. Shiny lol.


And here's a shot from the top to show the texture on the shell. It was a challenge. I had to take a single pic (all I could find) of a turtle shell plate, and array it around the whole shell so it looked realistic. I ended up doing just that, so that it repeated itself as it went around, then took a separate pic of it and put it right on the top to hide the corners of the others and give it that top plate. I think it turned out cool lol.

Then I just animated it (moving every limb separately, aside from that vibration function, so it took a WHILE - though I managed to at least repeat it once I got one motion through, so it wasn't too too bad)
and later brought the car back in - slightly souped-up - for its second showing




And have you watched the animation with sound yet or what?!
Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
Distress Signal
Advanced Vidder


Joined: 01 Dec 2005
Posts: 896
Location: NOWHERE! BWAHAHAHAHAHA

PostPosted: Tue Jun 26, 2007 10:20 pm    Post subject: Reply with quote

Hobbes wrote:

Oh, and btw, here's how I made that turtle lol:


I started by using a bunch of spheres and just shaping them to the general shape of his head, then I used a Boole object to cut chunks out of it in the shape of other objects, like a big sphere for the eye socket (do you have anything like that btw, that cuts into other objects?). The eye was also made that way, except I left it inside the object so all I would have to do is resize the "cutting" object (i.e. the eye hole) to make him blink or whatever .


No, I'm pretty sure that's not on my program. What I had to do instead (like for making a hemisphere shell shape for an eyelid), was take a sphere, select half of it, delete, then select the whole object and extrude inwards. I had to make two of them for one eye, hide them behind the eye and then rotate them to cover over the eye. I've heard of "booleans" for other softwares (is that what it is?), but I've never learned about it. I've got a lot of lingo and knowledge to catch up on, lol.

Your turtle's face has a lot of character, by the way.

Quote:

To deal with the roughness, I put the object in a Hypernurbs (basically the C4D thing that smooths and cuts an object into a TON of little tiny pieces... and also makes it lag like crazy), then took it out and put it into a polygon reduction object (that makes it lag less and roughens it again) and repeated the process until eventually those old lines had been forgotten and smoothed out into a nice shiny face (there's a comparison photo)


Nurbs are great. My program doesn't have any subdivision features, but I downloaded a free trial of 3ds Max a month ago (only second to Maya in the whole 3d industry), and the Nurbs subdivision was my favorite feature ever, for smoothing. My program just has smoothing and peaking points. I guess you have to do your own subdivision if you want to get it really smooth. But I'm going to buy 3ds Max via student discount...

Quote:

And here's a shot from the top to show the texture on the shell. It was a challenge. I had to take a single pic (all I could find) of a turtle shell plate, and array it around the whole shell so it looked realistic. I ended up doing just that, so that it repeated itself as it went around, then took a separate pic of it and put it right on the top to hide the corners of the others and give it that top plate. I think it turned out cool lol.


It DID turn out cool! And crap, your car is SOOO realistic!


Quote:
And have you watched the animation with sound yet or what?!



Jack calm down. [/Locke voice]


I watched it with sound. The breathing and heartbeat made it seem even longer, lol. Nice choice of Offspring song. So the turtle is "staring at the sun"? I like it.
_________________

sig by IslandofMystery
Back to top
View user's profile Send private message
Skeezerbeans



Joined: 22 Jun 2007
Posts: 9

PostPosted: Fri Jul 06, 2007 12:45 am    Post subject: Reply with quote

Congrats on your graduation.
_________________

Skeezerbeans' Station
Back to top
View user's profile Send private message
Hobbes
Council Member


Joined: 28 Jan 2005
Posts: 11208
Location: Vancouver, BC

PostPosted: Fri Jul 06, 2007 9:08 pm    Post subject: Reply with quote

lol thank you!

Quote:

Your turtle's face has a lot of character, by the way.

LOL thanks, that's what I was aiming for.

Quote:

I watched it with sound. The breathing and heartbeat made it seem even longer, lol. Nice choice of Offspring song. So the turtle is "staring at the sun"? I like it.

lol pretty much! At least that makes sense for the fast shots now, right?
Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
wrazz



Joined: 19 Mar 2023
Posts: 3175

PostPosted: Mon Mar 20, 2023 12:16 pm    Post subject: Reply with quote

http://audiobookkeeper.ru/book/1085
http://cottagenet.ru/plan/1085
http://eyesvision.ru
http://eyesvisions.com/better-eyesight-magazine
http://factoringfee.ru/t/1208787
http://filmzones.ru/t/1051063
http://gadwall.ru/t/1204618
http://gaffertape.ru/t/1103175
http://gageboard.ru/t/1096131
http://gagrule.ru/t/1025224
http://gallduct.ru/t/1163688
http://galvanometric.ru/t/1370047
http://gangforeman.ru/t/1372522
http://gangwayplatform.ru/t/1697743
http://garbagechute.ru/t/1247624
http://gardeningleave.ru/t/1077765
http://gascautery.ru/t/1147312
http://gashbucket.ru/t/1095013
http://gasreturn.ru/t/1224379
http://gatedsweep.ru/t/1211776
http://gaugemodel.ru/t/1240760
http://gaussianfilter.ru/t/1554423
http://gearpitchdiameter.ru/t/1215221
http://geartreating.ru/t/1138197
http://generalizedanalysis.ru/t/1119107
http://generalprovisions.ru/t/1247242
http://geophysicalprobe.ru/t/1122248
http://geriatricnurse.ru/t/1352436
http://getintoaflap.ru/t/1145305
http://getthebounce.ru/t/852606
http://habeascorpus.ru/t/1088991
http://habituate.ru/t/1092820
http://hackedbolt.ru/t/1210861
http://hackworker.ru/t/1348632
http://hadronicannihilation.ru/t/1104367
http://haemagglutinin.ru/t/1099812
http://hailsquall.ru/t/1179050
http://hairysphere.ru/t/1085777
http://halforderfringe.ru/t/1076862
http://halfsiblings.ru/t/1031923
http://hallofresidence.ru/t/938262
http://haltstate.ru/t/964258
http://handcoding.ru/t/1028841
http://handportedhead.ru/t/1256473
http://handradar.ru/t/919854
http://handsfreetelephone.ru/t/1066919
http://hangonpart.ru/t/1144865
http://haphazardwinding.ru/t/950175
http://hardalloyteeth.ru/t/787053
http://hardasiron.ru/t/813377
http://hardenedconcrete.ru/t/947387
http://harmonicinteraction.ru/t/1013179
http://hartlaubgoose.ru/t/934654
http://hatchholddown.ru/t/1198068
http://haveafinetime.ru/t/1547508
http://hazardousatmosphere.ru/t/1352834
http://headregulator.ru/t/1547558
http://heartofgold.ru/t/1547933
http://heatageingresistance.ru/t/1199538
http://heatinggas.ru/t/1378538
http://heavydutymetalcutting.ru/t/1182996
http://jacketedwall.ru/t/774619
http://japanesecedar.ru/t/836879
http://jibtypecrane.ru/t/1357464
http://jobabandonment.ru/t/832156
http://jobstress.ru/t/937654
http://jogformation.ru/t/1041689
http://jointcapsule.ru/t/1148234
http://jointsealingmaterial.ru/t/1224043
http://journallubricator.ru/t/1308742
http://juicecatcher.ru/t/1148220
http://junctionofchannels.ru/t/1180882
http://justiciablehomicide.ru/t/1182398
http://juxtapositiontwin.ru/t/1187753
http://kaposidisease.ru/t/1180540
http://keepagoodoffing.ru/t/1181606
http://keepsmthinhand.ru/t/831765
http://kentishglory.ru/t/1183603
http://kerbweight.ru/t/1189192
http://kerrrotation.ru/t/838258
http://keymanassurance.ru/t/815043
http://keyserum.ru/t/1181402
http://kickplate.ru/t/1376064
http://killthefattedcalf.ru/t/1354989
http://kilowattsecond.ru/t/1115965
http://kingweakfish.ru/t/1369070
http://kinozones.ru/film/1085
http://kleinbottle.ru/t/1202200
http://kneejoint.ru/t/1229057
http://knifesethouse.ru/t/1711303
http://knockonatom.ru/t/1050340
http://knowledgestate.ru/t/1230987
http://kondoferromagnet.ru/t/1523931
http://labeledgraph.ru/t/1322435
http://laborracket.ru/t/1369724
http://labourearnings.ru/t/1549034
http://labourleasing.ru/t/1548725
http://laburnumtree.ru/t/1191097
http://lacingcourse.ru/t/1189754
http://lacrimalpoint.ru/t/1189044
http://lactogenicfactor.ru/t/1239745
http://lacunarycoefficient.ru/t/1194180
http://ladletreatediron.ru/t/1192456
http://laggingload.ru/t/1190749
http://laissezaller.ru/t/1192392
http://lambdatransition.ru/t/1192504
http://laminatedmaterial.ru/t/1194168
http://lammasshoot.ru/t/1303076
http://lamphouse.ru/t/1185587
http://lancecorporal.ru/t/1185554
http://lancingdie.ru/t/1186977
http://landingdoor.ru/t/1189549
http://landmarksensor.ru/t/1423404
http://landreform.ru/t/1187425
http://landuseratio.ru/t/1185774
http://languagelaboratory.ru/t/1191557
http://largeheart.ru/shop/1161795
http://lasercalibration.ru/shop/1164002
http://laserlens.ru/lase_zakaz/1093
http://laserpulse.ru/shop/590977
http://laterevent.ru/shop/1178577
http://latrinesergeant.ru/shop/453106
http://layabout.ru/shop/453596
http://leadcoating.ru/shop/600284
http://leadingfirm.ru/shop/106203
http://learningcurve.ru/shop/466031
http://leaveword.ru/shop/467255
http://machinesensible.ru/shop/270157
http://magneticequator.ru/shop/575956
http://magnetotelluricfield.ru/shop/446061
http://mailinghouse.ru/shop/269052
http://majorconcern.ru/shop/577266
http://mammasdarling.ru/shop/576091
http://managerialstaff.ru/shop/612389
http://manipulatinghand.ru/shop/1040445
http://manualchoke.ru/shop/601093
http://medinfobooks.ru/book/1085
http://mp3lists.ru/item/1085
http://nameresolution.ru/shop/1151031
http://naphtheneseries.ru/shop/469665
http://narrowmouthed.ru/shop/461836
http://nationalcensus.ru/shop/1055910
http://naturalfunctor.ru/shop/576307
http://navelseed.ru/shop/103059
http://neatplaster.ru/shop/455442
http://necroticcaries.ru/shop/178533
http://negativefibration.ru/shop/616100
http://neighbouringrights.ru/shop/640904
http://objectmodule.ru/shop/447485
http://observationballoon.ru/shop/446165
http://obstructivepatent.ru/shop/102383
http://oceanmining.ru/shop/560677
http://octupolephonon.ru/shop/1149820
http://offlinesystem.ru/shop/149242
http://offsetholder.ru/shop/203182
http://olibanumresinoid.ru/shop/150298
http://onesticket.ru/shop/580431
http://packedspheres.ru/shop/582824
http://pagingterminal.ru/shop/684774
http://palatinebones.ru/shop/684151
http://palmberry.ru/shop/688977
http://papercoating.ru/shop/584187
http://paraconvexgroup.ru/shop/689623
http://parasolmonoplane.ru/shop/1169040
http://parkingbrake.ru/shop/1169061
http://partfamily.ru/shop/1174034
http://partialmajorant.ru/shop/1173150
http://quadrupleworm.ru/shop/1543210
http://qualitybooster.ru/shop/1538821
http://quasimoney.ru/shop/596230
http://quenchedspark.ru/shop/736580
http://quodrecuperet.ru/shop/1073114
http://rabbetledge.ru/shop/1075266
http://radialchaser.ru/shop/343178
http://radiationestimator.ru/shop/510475
http://railwaybridge.ru/shop/621469
http://randomcoloration.ru/shop/884784
http://rapidgrowth.ru/shop/924360
http://rattlesnakemaster.ru/shop/1153506
http://reachthroughregion.ru/shop/356754
http://readingmagnifier.ru/shop/514910
http://rearchain.ru/shop/755897
http://recessioncone.ru/shop/641362
http://recordedassignment.ru/shop/1029198
http://rectifiersubstation.ru/shop/1055091
http://redemptionvalue.ru/shop/1063505
http://reducingflange.ru/shop/1686366
http://referenceantigen.ru/shop/1693919
http://regeneratedprotein.ru/shop/1765081
http://reinvestmentplan.ru/shop/1775157
http://safedrilling.ru/shop/1820058
http://sagprofile.ru/shop/1057926
http://salestypelease.ru/shop/1849733
http://samplinginterval.ru/shop/1876237
http://satellitehydrology.ru/shop/1897957
http://scarcecommodity.ru/shop/1493841
http://scrapermat.ru/shop/1482584
http://screwingunit.ru/shop/1495857
http://seawaterpump.ru/shop/1567015
http://secondaryblock.ru/shop/1422970
http://secularclergy.ru/shop/1492668
http://seismicefficiency.ru/shop/342864
http://selectivediffuser.ru/shop/401123
http://semiasphalticflux.ru/shop/402822
http://semifinishmachining.ru/shop/1689602
http://spicetrade.ru/spice_zakaz/1093
http://spysale.ru/spy_zakaz/1093
http://stungun.ru/stun_zakaz/1093
http://tacticaldiameter.ru/shop/484077
http://tailstockcenter.ru/shop/491649
http://tamecurve.ru/shop/499516
http://tapecorrection.ru/shop/502445
http://tappingchuck.ru/shop/488860
http://taskreasoning.ru/shop/500295
http://technicalgrade.ru/shop/1823087
http://telangiectaticlipoma.ru/shop/1881675
http://telescopicdamper.ru/shop/1902264
http://temperateclimate.ru/shop/789474
http://temperedmeasure.ru/shop/402811
http://tenementbuilding.ru/shop/981974
http://tuchkas.ru/
http://ultramaficrock.ru/shop/982292
http://ultraviolettesting.ru/shop/484452
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Lost Video Island Forum Index -> Whatever All times are GMT
Goto page Previous  1, 2
Page 2 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group